Dynamic 3D models
Representing changing digital 3D models in real time through a physical tactile surface.
Tactile display technology
HapticVision is developing a dynamic tactile display that lets blind and low vision users feel digital content. The system converts websites, user interfaces, and changing 3D models into touch-based experiences that can be explored in real time.
Researched with blind and low vision participants, students, and staff from OCAD University and the University of Toronto.
Existing technology
In an AFB survey, only 9% of respondents rated online education tools accessible without difficulty.
AFB sourceBlind and low vision learners can need substantially more time to complete visual or text-heavy tasks.
Teaching guidanceSpatial information, interface structure, and changing content can be hard to understand through audio alone.
What we are building
The project combines a physical tactile display with software that interprets digital content. It is designed for moments where spatial understanding matters: navigating a website, finding controls, reading interface structure, exploring a 3D model, or understanding visual information that audio cannot fully describe.
Physical representation
HapticVision is developing a dynamic array of tactile pixels, or taxels, that can rise and shift as digital content changes. Instead of a fixed raised printout, the surface is intended to refresh in real time so users can feel layouts, controls, charts, models, and interface changes as they happen.
Representing changing digital 3D models in real time through a physical tactile surface.
Converting websites and user interfaces into touch-based experiences that can be explored directly.
Supporting layout, direction, position, and relationships that are difficult to convey through sound alone.
Early trials show content understanding nearly on par with sighted users, with up to 3x faster understanding compared to existing technology.
How it can help
The tactile display is meant to add another channel of access. It can work alongside screen readers, magnification, and other assistive tools while giving users a physical sense of what is on screen.
Help users understand where elements are, how content is grouped, and how a digital surface is arranged.
Make buttons, fields, menus, and key regions easier to locate, compare, and remember.
Represent motion, updates, and directional information in a form that can be felt in real time.